2025 FOUNDER & PRODUCT/UX DESIGNER
Launched Studio G, a UX research and design agency delivering data-driven, impactful solutions for tech startups and nonprofits. Highlights include a generative-AI web-app study and a responsive website redesign informed by user testing.
2024 FULL-TIME STUDENT, UX DESIGNER & RESEARCHER (PRO BONO)
Completed hands-on client projects emphasizing user research and iterative validation, adding to a portfolio of insight-driven design projects.
2022 - 2024 LEAD UX DESIGN RESEARCHER
Directed UX research for cutting-edge AR/smart glasses and wearables, using mixed methods to identify key user needs and ensure emerging technologies were optimized for exceptional user experiences.
2019 - 2021 SENIOR UX DESIGN RESEARCHER
Spearheaded UX research for a global home robot app redesign, leading to a category-leading product that significantly enhanced revenue, user satisfaction and engagement.
2018 - 2019 MASTER OF HUMAN FACTORS/UX
Graduated Summa Cum Laude with hands-on experience in client projects for Mastercard, CVS, and many others, and recognized for excellence in Information Architecture, a Designathon, and UX student government.
2017 - 2019 UX RESEARCHER
Conducted UX research for Fortune 500 clients, translating qualitative and quantitative insights into actionable design recommendations that enhanced digital experiences.
2014 - 2017 EDUCATOR, INSTRUCTIONAL DESIGNER (‘14 - ‘16) & PARALEGAL (‘17)
Honed expertise in understanding user behavior, synthesizing data, and communicating complex findings - skills that led naturally to a career focused on human-centered research and design.
2012 - 2014 MASTER OF EDUCATION
Specialized in designing learning experiences that effectively engage diverse learners, developing a strategic approach to problem-solving that now informs my work in UX.
2008 - 2012 BACHELOR OF SOCIAL SCIENCES
Built a foundation in human-behavior research and analysis, now applied to designing intuitive, user-centered digital products.